Senior Environment Artist based in Georgia, focused on creating atmospheric and narrative-driven worlds.
I specialize in cinematic lighting, natural environments, and storytelling through composition, with a strong emphasis on mood and immersion. My work often explores themes of isolation, folklore, and psychological tension.
Experienced with Unreal Engine, Unity, CryEngine, and Lumberyard, I approach environments from both an artistic and technical perspective.
Open to collaboration and professional opportunities.